Bought the game yesterday and have played it a few hours. Made lots of money, bought a ship, did some missions, etc. I like it so far, but I have a dozen questions:
1). In the Kickstarter preview you could do things like threaten and flirt with people. Is that possible in the full game? I don't seem to be able to make enemies or lovers, just make friends that like me a lot.
2). Can you buy homes outside of your starting planet? I often find myself on a planet when no spaceport person is present and have to just wait for sometimes 8+ hours until places open.
3). How do you sleep in your own ship's passenger cabin? I bought a ship with a passenger cabin for this purpose, but don't see the option.
4). Is it normal for some planets to seemingly empty of people? In my game that I played for about 3 hours, the colony on Chasmata no longer has anyone working in the market. I had tried to mine diamonds nearby and sell them, but after getting a load of them the market guy is gone - and didn't come back after a solid week of waiting. Exiting and restarting the game had no effect. I assume they may have been killed by pirates or something, since I had been seeing combat going on in orbit. Does the game replenish characters who have been killed?
5). What do the starting stats affect? Everyone seems to love me equally on the character I made who was legendary at socializing and the one who was just average.
6). Is it intended that the cargo ships are so much heavier than the other ships? Their wingspan isn't that much bigger, and cargo capacity isn't that much bigger, but they are super heavy and very difficult to pilot. Example of two ships im looking at: A cougar at 72,000kg with 4 cargo and 23 metres wingspan. A tiger at 2,108,000kg with 10 cargo and 120 metres wingspan. 2.5x the cargo, 5x the wingspan, nearly 30x the mass.
7). Is there any difference between the planets and factions? They all seem to have the same ships, equipment, and goods.
8). Can factions go to war and have their relations change? Maybe capture cities and such? In my game the only combat I have seen so far has been out in Outer Alliance territory, I assume because that's the only faction the pirates are currently hostile with according to the diplomatic info. Will this change in my current game, or would I have to make a new game and hope for some conflict?
9). Is there any way to see your personal relations with a faction? Do they start out the same as your original faction's relations with them? Nobody was hostile with my starting faction and so far I have never been attacked by anyone, even when carrying expensive cargo.
10). Is there any way to see what faction another ship flying around is? I was going to try combat and killing some pirates, but I can't seem to figure out who are pirates and who are the "good" guys and nobody tries to fight me ever.
11). Are there combat missions? So far all I have seen are ferrying packages or people around. Do you have to join organizations to get better missions?
12). Space flight. I finally figured out how the space flight works. You get the arcade style inertia-less max speed boost speed when holding down forward for more than a second at a time or if you tap the key too often in a short period. Without that the game seems to use a simulation flight model. Is this intended? If so, any plans for an option to disable the arcade style boost thing?
Braking could use a look too; once you have good engines the boost thing is more bearable because you can pick up a little speed with a quick tap of thrust, but then you can no longer stop in space because even a split second of reverse thrust gets you moving fast in the opposite direction.